I figured that since I haven't had much time to do any new work, that I'd start uploading some older pieces.
As it is with most creative work, I look back at most of these works and am reminded how I felt about these as I made them. I really liked most of them. I thought I was onto something. I fancied my work flow as clever.
Multiple process refinements later, I can't help but feel that these represent a more undefined version of my thought process. Creative process ages badly. So it is.
Until I find more time to make new work, I'll be adding more older pieces. It's (at least) "interesting" looking back at work inside one medium from a comparative viewpoint.
This venue is always funny. What they deem a spec kind of limits the potential of the materials. At this point in time, they wanted at least some form of a "band press material" in the piece. ~har.
This is from roughly that same period. I've never consciously felt the need to do many posters in 3D, unless the situation demanded it, but this was an exception. Only the header and footer are 2D (rest is 3DSmax using mental ray shaders/renderer).
I wanted to do something iconic w/ Buckethead. It's in alignment with his persona. Kinda fun, i guess.














